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The Kamrana Josen of the Xilos expedition is an older and more responsible commander than the hero Josen of Aan Four (depicted in the Antares rulebook on page 229), but deep down he has lost little of his old determination. Experience, promotion and the demands of increased responsibility mean that his role has changed from that of a ﬁeld commander to the Commander-in-Chief of an entire army.
In this version of Command Josen his greatest asset is his sheer ability to endure, with Leader 3 and Wound 3, and we dispense with the ‘unstoppable’ rule that allowed us to represent his solo-heroics on Aan Four. Instead we give Josen the ability to allow nearby troops to reroll a failed test against Command, and the chance to build up extra Well Prepared Army Options which can be used to boost the tested value of any rerolls taken by the force.